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It's still a handful later on, but when you start the game, insane clicking will surely ensue since you need about 40 different skills and attributes boosted on each of the first level ups.Īlthough there are virtually an unlimited number of missions to take on, Anarchy Online is basically a grind fest. There are 85 improvable skills and the use of most equipment is restricted via minimum skill requirements. Not to mention the huge skill tree that will keep you busy for a long time. There are a lot of equipable slots, 15 for each of the three: utilities, armor and implants. As in many MMORPGs, characters in Anarchy Online gain levels, through accumulating experience points by defeating enemies and completing missions. Faction influences a player's costs and profits when using vendor terminals and can change several times with minor gameplay consequences.Ĭharacter development is skill-based. However, some characters decided not to join either party and remained neutral. As stated before, the major factions involved in the power struggle on Rubi-Ka are the Omni-Tek and the Clans.
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Each character will be heavily using nanoprograms throughout the game as they define a profession's play style more than any other game element. Nanoprograms, the equivalent of spells, are also directly and uniquely linked to professions. Profession determines the improvement cost and maximum value of the character's skills. Breed primarily determines how expensive it is to raise the character's basic stats and how much each of those can be raised. While some skills will advance faster depending on profession, no skill is denied outright. There are no forbidden combinations limiting the gaming experience. Fourteen professions further complement character creation, with jobs like metaphysicist, adventurer, engineer, soldier, keeper, shade, fixer, agent, trader, doctor, enforcer, bureaucrat, martial artist, and nanotechnician. The strong, mono sexual Atrox, the magical Nano and the agile Opifex are no match for the massive 50% popularity of the Solitus. Out of the four races of Rubi-Ka, the balanced Solitus seems to be the favored one by far. Ragnar T?rnquist wrote a book based on Anarchy Online's proto history, entitled "Prophet Without Honour".
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This led to a series of wars between Omni-Tek and the colonists, thus The Clans were born. Over the centuries, Omni-Tek's policies began to degrade, so approximately 500 years after the planet was first settled, a significant number of poorly-treated colonists rebelled and secretly began to trade stolen notum to a rival corporations.
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Omni-Tek was eventually granted exclusive rights over the entire planet and began exploiting its resources. The seemingly unimportant desert planet gained its ill begotten fame because it's the only known source of notum in the universe. The war has been going on for centuries, in addition to the larger conflicts between Omni-Tek and other corporations over the control of Rubi-Ka. In addition to these two factions there is a third faction of Neutrals, people who have decided to take neither side in the conflict. These two factions are fighting for control of the distant desert planet Rubi-Ka. The story of Anarchy Online revolves primarily around two factions, the Omni-Tek Mega Corporation and the rebel worker caste, the Clans.
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The game is set in the years following June 29475, on the harsh desert world of Rubi-Ka. Released in June 2001 the game stands out as being one of the first popular MMORPGs to use a Sci Fi setting as opposed to the more common fantasy worlds used by its Final Fantasy, Acheron's Call or Everquest contemporaries. Out of a time when multiplayer online games were still synonymous with MUDs comes Anarchy Online, the science fiction MMORPG from Funcom.